Sebastian Schröter
Professional programming since 2000






HOME   •  ABOUT ME  •   PORTFOLIO  •  LINKS  •   CONTACT






News




About me

PERSONAL INFORMATION


Name / Surname:
Sebastian Schröter
Address:
Donaustrasse 117
12043 Berlin
Germany



Phone:
+49 (0) 173 6239546
E-mail:
kontakt@sebastian-schroeter.info
Website:
http://www.sebastian-schroeter.info



Nationality:
German
Date of birth:
10.09.1980
Gender:
male


WORK EXPERIENCE


Date:
01.09.2009 - 31.10.2011



Occupation:
Employee as programmer (software developer)

Main activities:
Programming of games, implementing of gameplay feature, creating tools, implementing features for the in-house multi-platform engine BitEngine3 (3DS/PC/iPad/iPhone/MacOSX).

Projects:
KnowHow2 (iPad), KnowHow2(DS), Prototypes for DS, Angry Business Man (iPad/iPhone), Blockado (iPhone), a Prototype for 3DS, BitEngine3 (iOS. MacOSX, PC, 3DS)

Name and address of employer:

Bitfield GmbH
Rigaer Str. 56 I
10247 Berlin



Date:
01.07.2003 - 31.03.2007



Occupation:
Employee as programmer (software developer)

Main activities:
Programming of software for controlling, automate and visualize data of prototype systems for the industry.

Name and address of employer:

CompMess GmbH & Co. KG
Steinhauck 11
36167 Nüsttal


EDUCATION AND TRAINING


Date:
01.04.2008 - 31.08.2009



Title of qualification awarded:
3D Programmer (GA)



Occupation skills covered:
Programming in C++ with DirectX, game engines like Trinity Vision, Ogre3D and BitEngine DS. Video game programming for PC and consoles (GameCube, PSP, NDS).
Realizing of video game projects in teams for a year or longer.
Design Patterns, Path-finding, Particle Systems, Scene-graphs, Finite-State-Machines, STL, C++ Templates, Model-View-Control
HLSL Shader, standard shaders (ie. Deferred Shading, HDR, Offset Mapping, Shadow Mapping, …), DirectX9/10, XACT, Network (lockstep algorithm), Multi-threading, C#

Projects:
BlockBall Evolution (PC), Space Captain Flint (Nintendo DS)

Name of organization providing training and education:
Games Academy GmbH Berlin



Date:
01.04.2007 - 31.03.2008



Title of qualification awarded:
Game Designer (GA)



Occupation skills covered:
Level design, game design document, game critics, project planning, game balancing, scripting and interface design. Realizing of 2 video game projects in different teams.

Projects:
Heavy Metal Tanks (PC), BlockBall (PC)

Name of Organization providing training and education:
Games Academy GmbH Berlin



Date:
01.08.2000 - 18.06.2003



Title of qualification awarded:
Fachinformatiker: Anwendungsentwicklung
(information scientist: software development)



Occupational skills covered:
C++, HTML, Java, OOP;
SPS, Microcontroller

Name of organization providing training:
CompMess GmbH & Co. KG
Name of organization providing education:
Ferdinand Braun Schule, technical school of the city Fulda



Date:
1997 - 2000



Title of qualification awarded:
Academic standard required for university entrance with special knowledge in electrotechnics
Main courses:
Electrotechnics, mathematics, physics



Name of organization providing education:
Oberstufenzentrum II Elbe-Elster in Falkenberg/E.



PERSONAL SKILLS AND COMPETENCES


mother language:
German
other languages:
English
(read,write,listening is very good, speaking ok)

social skills and competences:
I worked with different teams on several game project, when I studied at the Games Academy, successfully.
During my work I did software installation/customization at customers and on-the-job-training of customer employees.

organizational skills and competences:
Experience in planning and realization of software/game projects alone and in teams.

computer skills and competences:
Advanced knowledge in C/C++.
Good knowledge in C#.
Experience in Java/JSP, Javascript, Objective C, PHP, HTML and Phyton.
Using MS Visual Studio, XCode, Code Warrior, JBuilder.
Advanced knowledge of MS Windows, basic knowledge of Linux and Mac.
OOD, UML

artistic skills and competences:
good imagination, spatial sense, creative
other skills and competences:
good problem solving skills, permanent learning
and advancing my skills is important to me,
high flexibility, ability to work under pressure




ORIGINAL WEB DESIGN COPYRIGHT © ADAM PARTICKA. ALL RIGHTS RESERVED.